
A version of this example (using Application Templates) is already in use at the Blender Studio weekly meetings.

“As a studio TD, I want a cross-platform solution that can visualize everything from image sequences to videos and 3D files, and annotate on top of such media so that I can give notes to colleagues.” Combining Blender’s Video Sequencer, Image Editor, Annotation tools, making a nice UI for it and stripping out the rest of the functionality you don’t need would be a good example of a Blender App. Use-cases range from education, to production pipeline, final products or even small games. They are designed to be portable, and focused on specific usage.

In a nutshell, Blender apps are “Experiences Powered by Blender”.īlender Apps can do anything that Blender can, plus so much more when extended. This document describes the vision for a new way to create and share content with Blender through Blender Apps.
